#
Kill Streaks
AdvancedDungeonArena has a customizable and fully optional Kill Streaks feature with Variables support.
Kill Streaks configuration located in the main config.yml config file under the KillStreaks
section.
#
Toggle Feature
To toggle the feature, set Enabled
setting on true
or false
:
Enabled: true
#
Decay Time
Player's streak lasts for defined amount of seconds before reset to zero. You can adjust this time with the DecayTime
setting:
DecayTime: 30
#
Streaks
Kill Streaks defined under the List
section:
List:
x5:
Kills: 5
Repeatable: true
Message: <output:"titles:10:50:10"><lcyan><b>x5 Kills!</b></lcyan><newline><lpurple>(+50$)</lpurple>
Commands:
- eco give %player_name% 50
x15:
Kills: 15
Repeatable: false
Message: <output:"titles:10:50:10"><yellow><b>x%amount% Kills!</b></yellow><newline><lyellow>(Heal)</lyellow>
Commands:
- heal %player_name%
- Kills - Player's streak value for the kill streak to apply.
- Repeatable - Controls whether the kill streak should trigger every X
Kills
defined. - Message - Message to display when the kill streak is triggered. Click Here to view message options.
- Commands - Commands to execute by the server when the kill streak is triggered.
You can use Variables, internal Dungeon and Dungeon Player placeholders, and PlaceholderAPI in the Message
and Commands
settings.
If there are multiple kill streaks available for the player's streak, the one with the highest Kills
setting will be used.