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Scaling
You can scale values in certain configs based on certain modifiers.
There are 2 types of scaling:
- PLAIN = initial + (value \times base)
- MULTIPLIER = initial \times (1.0 + value \times base)
Where:
initial
is initial value rolled between Min and Max config values.value
is value of the Value config setting.base
is value of the modifier.
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Config Example
Modifiers go under the Scalers
section. You can add as many modifiers as you want.
Example #1
Initial:
Min: 0
Max: 0
Scalers:
PLAYER_AMOUNT:
Value: 1
Type: PLAIN
Final value will be 0 + (1 * dungeonPlayers), or the same as players amount.
Example #2
Initial:
Min: 1
Max: 1
Scalers:
PLAYER_AMOUNT:
Value: 0.2
Type: MULTIPLIER
Final value will be 1 * (1 + 0.2 * dungeonPlayers), or 1 + 20% per dungeon player.
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Modifiers
List of all available modifiers to use in configs.
- PLAYER_AMOUNT - Amount of all players in the dungeon.