# Kit Settings

There are a bunch of options available in a kit's configuration file.

Sets kit display name. This name is returned by the %kit_name% internal placeholder.

Name: 'Archer'

Sets kit description. This text is returned by the %kit_description% internal placeholder.

Description:
- 'Standard archer set'
- 'with a bow and arrows.'

Sets whether player must have a kit-specific permission to use the kit.

Permission_Required: false

Sets kit icon to display in GUIs. Click Here to browse available options.

Icon:
  Material: bow

Sets commands to execute when the kit is given to a player.

Commands:
- give %player_name% apple 1
- feed %player_name%

Sets kit purchase cost.

Cost:
  vault: 1500.0
  coinsengine_coins: 10.0

Here vault and coinsengine_coins are currency identifiers . You can add as many currencies as you want!

Here you can set attribute bonuses for players. Click Here for a list of available attributes.

The Multiplier setting defines attribute Operation . If set on true, uses the add_multiplied_base, otherwise, the add_value is used.

Attributes:
  # +30% movement speed.
  movement_speed:
    Amount: 0.3
    Multiplier: true
  # +5 max. health
  max_health:
    Amount: 5.0
    Multiplier: false