# Work Types

Work Type defines an action a player have to do to gain XP and Income for job objectives.

# List

Name Description Object Type
breed_entity Player have to breed certain entities. Entity
brew_potion Player have to brew potions with certain effect(s). Effect
block_place Player have to place certain block(s). Block
collect_honey Player have to collect honey from certain block(s) (actually beehive only). Block
craft_item Player have to craft certain item(s). Item
disenchant_item Player have to disenchant certain item(s) using grindstone. Item
drink_potion Player have to drink potions with certain effect(s). Effect
consume_item Player have to consume (eat) certain item(s). Item
enchant_item Player have to enchant certain item(s) using enchanting table. Item
block_fertilize Player have to fertilize certain block(s) (plants) using bone meal. Block
fish_item Player have to fish certain item(s) using fishing rod. Item
block_harvest Player have to harvest certain block(s) (plants) by right-clicking them. Block
inflict_damage Player have to inflict certain damage type(s) to any entity. Damage Type
kill_entity Player have to kill certain entities. Entity
milk_entity Player have to milk certain entities using bucket. Entity
block_break Player have to mine certain block(s). Block
tame_entity Player have to tame certain entities. Entity
trade_item Player have to trade certain item(s) from villagers. Item
receive_damage Player have to receive certain damage type(s). Damage Type
rename_item Player have to rename certain item(s) using anvil. Item
repair_item Player have to repair certain item(s) using anvil. Item
shear_entity Player have to shear certain entities using shears. Entity
launch_projectile Player have to launch certain projectile(s). Entity - Projectiles only.
smelt_item Player have to smelt certain item(s) using furnace. Item
remove_enchant Player have to remove certain enchantment(s) using grindstone.
You can specify enchantment levels: sharpness:3
Enchantment
get_enchant Player have to obtain certain enchantment(s) using enchanting table.
You can specify enchantment levels: sharpness:3
Enchantment