#
Overview
Zones is unqiue and fully optional feature of the ExcellentJobs.
The main idea behind this feature is to provide players dedicated job regions where they are guaranteed to have a work and therefore a constant source of income. Depending on your preferences, you can either motivate players to work more in these zones, increasing the XP and Income they receive there, or, on the contrary, motivate them to explore the world and look for work there, by adding a penalty to the XP and Income received in the zones.
In zones you define which blocks can be mined/harvested, their "regeneration" time and the "fallback" material. This means that players can only mine certain blocks, which when mined will be replaced with other ones until regenerated. This is useful for the visual aestetics to your zones, for example: replacing mined ores with stones, replacing harvested plants with crops, etc.
In short, zones are basically "job farms" for players, where each zone bounds to specific job(s) with a predefined list of blocks allowed to be mined.
Zones configurations located in the /zones/ folder inside the ExcellentJobs directory. Zone IDs are equal to their filenames.
#
Protection
Zones comes with a built-in protection system, that prevents players and mobs from destroying it.
It's recommended to not add an extra protection layer to your zones using protection plugins, such as WorldGuard, to avoid possible issues.