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Item Formation
Options available for items defined in config files.
Sets item type .
Material: diamond_sword
Sets item amount (may be overridden by a plugin).
Amount: 64
Sets the item name.
Item name differs from display name in that it is cannot be edited by an anvil, is not styled with italics, and does not show labels.
Does not work for some materials (e.g. player_head).
Item_Name: '<red><b>Custom Item</b></red>'
Sets the display name.
Display_Name: '<red><b>Custom Item</b></red>'
Sets the lore for this item.
Lore:
- '<gray>Hello world</gray>'
- '<white>Example of lore line</white>'
Applies custom skin texture to player_head items.
Get textures at Minecraft-Heads in Custom Heads -> Minecraft URL.
SkinURL: 'https://textures.minecraft.net/texture/ddcb720982b3dd3cd902d9d6bae73d4369b6668cc6a98ed6f570da37f60a29d1'
Adds enchants to the item.
Custom enchantments are supported if they properly registered on the server (e.g. ExcellentEnchants ).
Enchants:
minecraft:unbreaking: 1
minecraft:fortune: 10
excellentenchants:venom: 3
Sets the custom model data.
Model:
Data: 10010
Sets the custom item model.
Model:
Path: 'custompack:custom_model'
Sets the custom tooltip style.
Tooltip:
Style: 'custompack:custom_style'
Sets the damage for items with durability.
Durabilities:
Damage: 20
Makes item unbreakable.
Durabilities:
Unbreakable: false
Makes item look enchanted without adding any enchants.
Enchant_Glint: true
Hides item components, such as attributes.
Hide_Components: true
Hides item tooltip.
Hide_Tooltip: true
Sets item color for leather armor, potions and firework stars.
Color: 255,0,0 # R,G,B