#
Item Formation
nightcore provides user-friendly ItemStack format for config files.
#
Options
Here is a list of all item options currently supported by nightcore.
#
Material
REQUIRED
Sets item material type.
Format:
Material: diamond_sword
#
Amount
OPTIONAL
Sets item amount (may be overridden by plugin).
Format:
Amount: 64
#
Item Name
OPTIONAL
Sets the item name.
Item name differs from display name in that it is cannot be edited by an anvil, is not styled with italics, and does not show labels.
Does not work for some materials (e.g. player_head
).
Format:
Item_Name: '<red><b>Custom Item</b></red>'
#
Display Name
OPTIONAL
Sets the display name.
Format:
Display_Name: '<red><b>Custom Item</b></red>'
#
Lore
OPTIONAL
Sets the lore for this item.
Format:
Lore:
- '<gray>Hello world</gray>'
- '<white>Example of lore line</white>'
#
Skin URL
OPTIONAL
Applies custom skin texture to player_head
items.
Get textures at Minecraft-Heads in Custom Heads
-> Minecraft URL
.
Format:
SkinURL: 'http://textures.minecraft.net/texture/ddcb720982b3dd3cd902d9d6bae73d4369b6668cc6a98ed6f570da37f60a29d1'
#
Enchants
OPTIONAL
Adds enchants to the item.
Format:
Enchants:
unbreaking: 1
fortune: 10
#
Model Data
OPTIONAL
Sets the custom model data.
Format:
Model:
Data: 10010
#
Model Path
OPTIONAL
Sets the custom item model.
Format:
Model:
Path: 'custompack:custom_model'
#
Tooltip Style
OPTIONAL
Sets the custom tooltip style.
Format:
Tooltip:
Style: 'custompack:custom_style'
#
Damage
OPTIONAL
Sets the damage for items with durability.
Format:
Durabilities:
Damage: 20
#
Unbreakable
OPTIONAL
Makes item unbreakable.
Format:
Durabilities:
Unbreakable: false
#
Enchant Glint
OPTIONAL
Makes item look enchanted without adding any enchants.
Format:
Enchant_Glint: true
#
Hide Components
OPTIONAL
Hides item components, such as attributes.
Format:
Hide_Components: true
#
Hide Tooltip
OPTIONAL
Hides item tooltip.
Format:
Hide_Tooltip: true
#
Color
OPTIONAL
Sets item color for leather armor and potions.
Format:
Color: 255,0,0 # R,G,B