Stage Tasks
Tasks are useful to add more dynamics in your dungeons and make them more flexible and unique.
While you can run your dungeons without a single task created, it's highly recommended to try it out!
All tasks have the following basic options:
- Display - Custom task display name.
- Amount - Task value rolled between min. and max. values.
- AutoAdd - Whether task should be added on stage start or not.
Tasks
List of all available tasks to use in stages.
Players have to kill certain amount of specific enemy mob.
Type: kill_mob
Options:
- MobId - Mob Identifier.
Example:
Type: kill_mob
Display: Kill Zombies
Amount:
Min: 1
Max: 5
MobId: 'ada:zombie'
AutoAdd: true
Players have to kill certain amount of enemy mobs.
Type: kill_mobs
Options:
- No extra options
Example:
Type: kill_mobs
Display: Kill Mobs
Amount:
Min: 1
Max: 5
AutoAdd: true
Players have to kill all alive enemy mobs in a dungeon.
Type: kill_leftovers
Options:
- Amount setting has no effect in this task.
- No extra options
Example:
Type: kill_leftovers
Display: Kill Leftovers
Amount:
Min: 1
Max: 1
AutoAdd: true
All alive players have to reach defined location together to complete this task.
Type: move_to
Options:
- Amount setting has no effect in this task.
- Location - Location to reach. Syntax:
x,y,z. - Radius - Max. radius for location.
- Height - Max. height for location.
Example:
Type: move_to
Display: Move to the Gate
Amount:
Min: 1
Max: 1
Location: -65,30,425
Radius: 5
Height: 5
AutoAdd: true
All alive players have to stay in defined location together for a defined amount of dungeon ticks (seconds).
Type: stay_in
Options:
- Amount - Amount of seconds to stay in location.
- Location - Location to stay in. Syntax:
x,y,z. - Radius - Max. radius for location.
- Height - Max. height for location.
Example:
Type: stay_in
Display: Defend the Gate
Amount:
Min: 40
Max: 60
Location: -65,30,425
Radius: 5
Height: 5
AutoAdd: true
Dungeon have to tick defined amount of times (seconds).
Type: tick_pass
Options:
- Amount - Amount of times to tick.
Example:
Type: tick_pass
Display: Prepare for Boss
Amount:
Min: 30
Max: 45
AutoAdd: true