List of Rules

There are currently 96+ rules available, split by 3 categories: Player, Entity and Environment.

Player Rules

Actions initiated directly by players through interactions, combat, or command usage.

Rule ID Description Default Value Permission
block_break Whether players can break blocks. Deny excellentclaims.rules.rule.block_break
block_fertilize Whether players can use bone meal on crops, saplings, etc. Deny excellentclaims.rules.rule.block_fertilize
block_harvest Whether players can harvest some plants. Deny excellentclaims.rules.rule.block_harvest
block_interact_filter Specific blocks players are permitted to interact with. Deny All excellentclaims.rules.rule.block_interact_filter
block_place Whether players can place blocks. Deny excellentclaims.rules.rule.block_place
block_tramp Whether players can trample farmland or turtle eggs. Deny excellentclaims.rules.rule.block_tramp
break_hangings Whether players can break paintings, item frames, etc. Deny excellentclaims.rules.rule.break_hangings
break_vehicles Whether players can break boats or minecarts. Deny excellentclaims.rules.rule.break_vehicles
chest_access Whether players can open and modify chests. Deny excellentclaims.rules.rule.chest_access
command_usage_filter Specific commands permitted to be executed inside the claim. Deny Specific excellentclaims.rules.rule.command_usage_filter
container_access Whether players can access utility blocks like barrels, furnaces, or hoppers. Deny excellentclaims.rules.rule.container_access
drop_items Whether players can drop items on the ground. Allow excellentclaims.rules.rule.drop_items
entity_place Whether players can place entities like armor stands or boats. Deny excellentclaims.rules.rule.entity_place
fill_buckets Whether players can fill buckets (water, lava, powder snow). Deny excellentclaims.rules.rule.fill_buckets
mob_interaction_filter Specific entities players are permitted to interact with. Deny All excellentclaims.rules.rule.mob_interaction_filter
pickup_items Whether players can pick up dropped items. Allow excellentclaims.rules.rule.pickup_items
place_hangings Whether players can place paintings, item frames, etc. Deny excellentclaims.rules.rule.place_hangings
player_damage_animals Whether players can damage passive mobs (e.g., cows, sheep). Deny excellentclaims.rules.rule.player_damage_animals
player_damage_decorations Whether players can damage decorative entities (e.g., armor stands). Deny excellentclaims.rules.rule.player_damage_decorations
player_damage_villagers Whether players can damage villagers. Deny excellentclaims.rules.rule.player_damage_villagers
player_incoming_damage_filter Filters the sources from which a player can take damage. Allow All excellentclaims.rules.rule.player_incoming_damage_filter
pvp Whether Player vs Player combat is enabled. Deny excellentclaims.rules.rule.pvp
shoot_bow Whether players can shoot bows or crossbows. Allow excellentclaims.rules.rule.shoot_bow
throw_eggs Whether players can throw chicken eggs. Allow excellentclaims.rules.rule.throw_eggs
throw_ender_eyes Whether players can throw Eyes of Ender. Allow excellentclaims.rules.rule.throw_ender_eyes
throw_potions Whether players can throw splash or lingering potions. Allow excellentclaims.rules.rule.throw_potions
throw_tridents Whether players can throw tridents. Allow excellentclaims.rules.rule.throw_tridents
throw_wind_charges Whether players can throw wind charges. Allow excellentclaims.rules.rule.throw_wind_charges
use_anvils Whether players can use anvils. Deny excellentclaims.rules.rule.use_anvils
use_armor_stands Whether players can manipulate items on armor stands. Deny excellentclaims.rules.rule.use_armor_stands
use_beds Whether players can sleep in or set their spawn using beds. Deny excellentclaims.rules.rule.use_beds
use_buttons Whether players can press buttons. Deny excellentclaims.rules.rule.use_buttons
use_cakes Whether players can eat placed cake blocks. Deny excellentclaims.rules.rule.use_cakes
use_cauldrons Whether players can use or modify cauldrons. Deny excellentclaims.rules.rule.use_cauldrons
use_chorus_fruits Whether players can teleport by eating chorus fruit. Deny excellentclaims.rules.rule.use_chorus_fruits
use_doors Whether players can open and close doors, fence gates, or trapdoors. Deny excellentclaims.rules.rule.use_doors
use_end_portal Whether players can enter End portals. Allow excellentclaims.rules.rule.use_end_portal
use_ender_pearles Whether players can use ender pearls items to throw them. Deny excellentclaims.rules.rule.use_ender_pearles
use_fireworks Whether players can launch fireworks. Deny excellentclaims.rules.rule.use_fireworks
use_horns Whether players can blow goat horns. Deny excellentclaims.rules.rule.use_horns
use_item_frames Whether players can rotate or remove items in item frames. Deny excellentclaims.rules.rule.use_item_frames
use_lighter Whether players can ignite blocks using flint and steel. Deny excellentclaims.rules.rule.use_lighter
use_nether_portal Whether players can enter Nether portals. Allow excellentclaims.rules.rule.use_nether_portal
use_plates Whether players can step on and trigger pressure plates. Deny excellentclaims.rules.rule.use_plates
use_signs Whether players can edit or interact with signs. Deny excellentclaims.rules.rule.use_signs
use_spawn_eggs Whether players can spawn mobs using spawn eggs. Deny excellentclaims.rules.rule.use_spawn_eggs
use_tripwire Whether players can trigger tripwire hooks. Deny excellentclaims.rules.rule.use_tripwire
use_vehicles Whether players can mount or ride vehicles (minecarts, boats, animals). Deny excellentclaims.rules.rule.use_vehicles
use_villagers Whether players can trade with villagers. Deny excellentclaims.rules.rule.use_villagers

Entity Rules

Actions, spawning behaviors, and environmental effects caused by non-player entities.

Rule ID Description Default Value Permission
animal_grief Whether animals can modify the environment (e.g., sheep eating grass). Allow excellentclaims.rules.rule.animal_grief
creeper_block_damage Whether Creeper explosions destroy blocks. Deny excellentclaims.rules.rule.creeper_block_damage
ender_dragon_grief Whether the Ender Dragon destroys blocks upon collision. Allow excellentclaims.rules.rule.ender_dragon_grief
enderman_grief Whether Endermen can pick up or place blocks. Allow excellentclaims.rules.rule.enderman_grief
mob_spawn_filter Specific mob types that are permitted to spawn within the claim. Allow All excellentclaims.rules.rule.mob_spawn_filter
ravager_grief Whether Ravagers can destroy blocks like crops or leaves during a raid. Allow excellentclaims.rules.rule.ravager_grief
silverfish_infest Whether Silverfish can enter and hide inside stone blocks. Allow excellentclaims.rules.rule.silverfish_infest
snowman_trail Whether Snow Golems leave a trail of snow layers as they walk. Allow excellentclaims.rules.rule.snowman_trail
spawn_ambients Whether ambient mobs (e.g., bats) can spawn. Allow excellentclaims.rules.rule.spawn_ambients
spawn_animals Whether passive animals can spawn. Allow excellentclaims.rules.rule.spawn_animals
spawn_fishes Whether fish, squids, and other aquatic mobs can spawn. Allow excellentclaims.rules.rule.spawn_fishes
spawn_monsters Whether hostile monsters can spawn. Allow excellentclaims.rules.rule.spawn_monsters
turtle_egg_hatch Whether turtle eggs can progress and hatch into baby turtles. Allow excellentclaims.rules.rule.turtle_egg_hatch
villager_farm Whether villagers can plant and harvest crops autonomously. Allow excellentclaims.rules.rule.villager_farm
wither_block_damage Whether Wither explosions and dashes destroy blocks. Deny excellentclaims.rules.rule.wither_block_damage

Environment Rules

Natural world events, block physics, fluid mechanics, and vegetative growth.

Rule ID Description Default Value Permission
amethyst_grow Whether amethyst clusters can grow on budding amethyst blocks. Allow excellentclaims.rules.rule.amethyst_grow
amethyst_spread Whether budding amethyst blocks can spread. Allow excellentclaims.rules.rule.amethyst_spread
bamboo_grow Whether bamboo stalks can grow taller. Allow excellentclaims.rules.rule.bamboo_grow
cactus_grow Whether cacti can grow taller. Allow excellentclaims.rules.rule.cactus_grow
cave_vines_grow Whether cave vines (glow berries) can grow downwards. Allow excellentclaims.rules.rule.cave_vines_grow
coral_die Whether coral blocks and fans die when exposed to air. Allow excellentclaims.rules.rule.coral_die
crop_grow Whether crops (wheat, carrots, potatoes, etc.) can grow. Allow excellentclaims.rules.rule.crop_grow
end_crystal_block_damage Whether End Crystal explosions destroy blocks. Deny excellentclaims.rules.rule.end_crystal_block_damage
explosion_damage_blocks Whether general environmental explosions (e.g., bed/respawn anchor) destroy blocks. Deny excellentclaims.rules.rule.explosion_damage_blocks
farmland_dry Whether unhydrated farmland reverts into dirt blocks. Allow excellentclaims.rules.rule.farmland_dry
fire_burn_out Whether fire burns out and extinguishes over time naturally. Allow excellentclaims.rules.rule.fire_burn_out
fire_damage_blocks Whether fire actively burns and destroys flammable blocks. Deny excellentclaims.rules.rule.fire_damage_blocks
fire_spread Whether fire can spread to nearby flammable blocks. Deny excellentclaims.rules.rule.fire_spread
fireball_block_damage Whether fireball explosions (e.g., from Ghasts) destroy blocks. Deny excellentclaims.rules.rule.fireball_block_damage
grass_spread Whether grass blocks spread to adjacent dirt blocks. Allow excellentclaims.rules.rule.grass_spread
ice_form Whether water freezes into ice in cold biomes. Allow excellentclaims.rules.rule.ice_form
ice_melt Whether ice melts due to light sources or biome temperatures. Allow excellentclaims.rules.rule.ice_melt
kelp_grow Whether kelp plants can grow taller underwater. Allow excellentclaims.rules.rule.kelp_grow
lava_flow Whether lava blocks can spread and flow into the claim. Deny excellentclaims.rules.rule.lava_flow
leaves_decay Whether tree leaves decay when not connected to wood blocks. Allow excellentclaims.rules.rule.leaves_decay
mushroom_grow Whether mushrooms can grow into huge mushrooms. Allow excellentclaims.rules.rule.mushroom_grow
mycelium_spread Whether mycelium spreads to adjacent dirt blocks. Allow excellentclaims.rules.rule.mycelium_spread
snow_form Whether snow layers form on the ground during snowfall. Allow excellentclaims.rules.rule.snow_form
snow_melt Whether snow layers melt due to nearby light or heat sources. Allow excellentclaims.rules.rule.snow_melt
sugar_cane_grow Whether sugar cane can grow taller. Allow excellentclaims.rules.rule.sugar_cane_grow
tnt_block_damage Whether primed TNT explosions destroy blocks. Deny excellentclaims.rules.rule.tnt_block_damage
tree_grow Whether saplings can grow into trees. Allow excellentclaims.rules.rule.tree_grow
twisting_vines_grow Whether twisting vines (from the Nether) can grow upwards. Allow excellentclaims.rules.rule.twisting_vines_grow
vine_grow Whether standard vines can grow "inside" the block. Allow excellentclaims.rules.rule.vine_grow
vine_spread Whether standard vines can spread to adjacent blocks. Allow excellentclaims.rules.rule.vine_spread
water_flow Whether water blocks can spread and flow into the claim. Deny excellentclaims.rules.rule.water_flow
weeping_vines_grow Whether weeping vines (from the Nether) can grow downwards. Allow excellentclaims.rules.rule.weeping_vines_grow