List of Rules
There are currently 96+ rules available, split by 3 categories: Player, Entity and Environment.
Player Rules
Actions initiated directly by players through interactions, combat, or command usage.
| Rule ID | Description | Default Value | Permission |
|---|---|---|---|
block_break |
Whether players can break blocks. |
|
excellentclaims.rules.rule.block_break |
block_fertilize |
Whether players can use bone meal on crops, saplings, etc. |
|
excellentclaims.rules.rule.block_fertilize |
block_harvest |
Whether players can harvest some plants. |
|
excellentclaims.rules.rule.block_harvest |
block_interact_filter |
Specific blocks players are permitted to interact with. |
|
excellentclaims.rules.rule.block_interact_filter |
block_place |
Whether players can place blocks. |
|
excellentclaims.rules.rule.block_place |
block_tramp |
Whether players can trample farmland or turtle eggs. |
|
excellentclaims.rules.rule.block_tramp |
break_hangings |
Whether players can break paintings, item frames, etc. |
|
excellentclaims.rules.rule.break_hangings |
break_vehicles |
Whether players can break boats or minecarts. |
|
excellentclaims.rules.rule.break_vehicles |
chest_access |
Whether players can open and modify chests. |
|
excellentclaims.rules.rule.chest_access |
command_usage_filter |
Specific commands permitted to be executed inside the claim. |
|
excellentclaims.rules.rule.command_usage_filter |
container_access |
Whether players can access utility blocks like barrels, furnaces, or hoppers. |
|
excellentclaims.rules.rule.container_access |
drop_items |
Whether players can drop items on the ground. |
|
excellentclaims.rules.rule.drop_items |
entity_place |
Whether players can place entities like armor stands or boats. |
|
excellentclaims.rules.rule.entity_place |
fill_buckets |
Whether players can fill buckets (water, lava, powder snow). |
|
excellentclaims.rules.rule.fill_buckets |
mob_interaction_filter |
Specific entities players are permitted to interact with. |
|
excellentclaims.rules.rule.mob_interaction_filter |
pickup_items |
Whether players can pick up dropped items. |
|
excellentclaims.rules.rule.pickup_items |
place_hangings |
Whether players can place paintings, item frames, etc. |
|
excellentclaims.rules.rule.place_hangings |
player_damage_animals |
Whether players can damage passive mobs (e.g., cows, sheep). |
|
excellentclaims.rules.rule.player_damage_animals |
player_damage_decorations |
Whether players can damage decorative entities (e.g., armor stands). |
|
excellentclaims.rules.rule.player_damage_decorations |
player_damage_villagers |
Whether players can damage villagers. |
|
excellentclaims.rules.rule.player_damage_villagers |
player_incoming_damage_filter |
Filters the sources from which a player can take damage. |
|
excellentclaims.rules.rule.player_incoming_damage_filter |
pvp |
Whether Player vs Player combat is enabled. |
|
excellentclaims.rules.rule.pvp |
shoot_bow |
Whether players can shoot bows or crossbows. |
|
excellentclaims.rules.rule.shoot_bow |
throw_eggs |
Whether players can throw chicken eggs. |
|
excellentclaims.rules.rule.throw_eggs |
throw_ender_eyes |
Whether players can throw Eyes of Ender. |
|
excellentclaims.rules.rule.throw_ender_eyes |
throw_potions |
Whether players can throw splash or lingering potions. |
|
excellentclaims.rules.rule.throw_potions |
throw_tridents |
Whether players can throw tridents. |
|
excellentclaims.rules.rule.throw_tridents |
throw_wind_charges |
Whether players can throw wind charges. |
|
excellentclaims.rules.rule.throw_wind_charges |
use_anvils |
Whether players can use anvils. |
|
excellentclaims.rules.rule.use_anvils |
use_armor_stands |
Whether players can manipulate items on armor stands. |
|
excellentclaims.rules.rule.use_armor_stands |
use_beds |
Whether players can sleep in or set their spawn using beds. |
|
excellentclaims.rules.rule.use_beds |
use_buttons |
Whether players can press buttons. |
|
excellentclaims.rules.rule.use_buttons |
use_cakes |
Whether players can eat placed cake blocks. |
|
excellentclaims.rules.rule.use_cakes |
use_cauldrons |
Whether players can use or modify cauldrons. |
|
excellentclaims.rules.rule.use_cauldrons |
use_chorus_fruits |
Whether players can teleport by eating chorus fruit. |
|
excellentclaims.rules.rule.use_chorus_fruits |
use_doors |
Whether players can open and close doors, fence gates, or trapdoors. |
|
excellentclaims.rules.rule.use_doors |
use_end_portal |
Whether players can enter End portals. |
|
excellentclaims.rules.rule.use_end_portal |
use_ender_pearles |
Whether players can use ender pearls items to throw them. |
|
excellentclaims.rules.rule.use_ender_pearles |
use_fireworks |
Whether players can launch fireworks. |
|
excellentclaims.rules.rule.use_fireworks |
use_horns |
Whether players can blow goat horns. |
|
excellentclaims.rules.rule.use_horns |
use_item_frames |
Whether players can rotate or remove items in item frames. |
|
excellentclaims.rules.rule.use_item_frames |
use_lighter |
Whether players can ignite blocks using flint and steel. |
|
excellentclaims.rules.rule.use_lighter |
use_nether_portal |
Whether players can enter Nether portals. |
|
excellentclaims.rules.rule.use_nether_portal |
use_plates |
Whether players can step on and trigger pressure plates. |
|
excellentclaims.rules.rule.use_plates |
use_signs |
Whether players can edit or interact with signs. |
|
excellentclaims.rules.rule.use_signs |
use_spawn_eggs |
Whether players can spawn mobs using spawn eggs. |
|
excellentclaims.rules.rule.use_spawn_eggs |
use_tripwire |
Whether players can trigger tripwire hooks. |
|
excellentclaims.rules.rule.use_tripwire |
use_vehicles |
Whether players can mount or ride vehicles (minecarts, boats, animals). |
|
excellentclaims.rules.rule.use_vehicles |
use_villagers |
Whether players can trade with villagers. |
|
excellentclaims.rules.rule.use_villagers |
Entity Rules
Actions, spawning behaviors, and environmental effects caused by non-player entities.
| Rule ID | Description | Default Value | Permission |
|---|---|---|---|
animal_grief |
Whether animals can modify the environment (e.g., sheep eating grass). |
|
excellentclaims.rules.rule.animal_grief |
creeper_block_damage |
Whether Creeper explosions destroy blocks. |
|
excellentclaims.rules.rule.creeper_block_damage |
ender_dragon_grief |
Whether the Ender Dragon destroys blocks upon collision. |
|
excellentclaims.rules.rule.ender_dragon_grief |
enderman_grief |
Whether Endermen can pick up or place blocks. |
|
excellentclaims.rules.rule.enderman_grief |
mob_spawn_filter |
Specific mob types that are permitted to spawn within the claim. |
|
excellentclaims.rules.rule.mob_spawn_filter |
ravager_grief |
Whether Ravagers can destroy blocks like crops or leaves during a raid. |
|
excellentclaims.rules.rule.ravager_grief |
silverfish_infest |
Whether Silverfish can enter and hide inside stone blocks. |
|
excellentclaims.rules.rule.silverfish_infest |
snowman_trail |
Whether Snow Golems leave a trail of snow layers as they walk. |
|
excellentclaims.rules.rule.snowman_trail |
spawn_ambients |
Whether ambient mobs (e.g., bats) can spawn. |
|
excellentclaims.rules.rule.spawn_ambients |
spawn_animals |
Whether passive animals can spawn. |
|
excellentclaims.rules.rule.spawn_animals |
spawn_fishes |
Whether fish, squids, and other aquatic mobs can spawn. |
|
excellentclaims.rules.rule.spawn_fishes |
spawn_monsters |
Whether hostile monsters can spawn. |
|
excellentclaims.rules.rule.spawn_monsters |
turtle_egg_hatch |
Whether turtle eggs can progress and hatch into baby turtles. |
|
excellentclaims.rules.rule.turtle_egg_hatch |
villager_farm |
Whether villagers can plant and harvest crops autonomously. |
|
excellentclaims.rules.rule.villager_farm |
wither_block_damage |
Whether Wither explosions and dashes destroy blocks. |
|
excellentclaims.rules.rule.wither_block_damage |
Environment Rules
Natural world events, block physics, fluid mechanics, and vegetative growth.
| Rule ID | Description | Default Value | Permission |
|---|---|---|---|
amethyst_grow |
Whether amethyst clusters can grow on budding amethyst blocks. |
|
excellentclaims.rules.rule.amethyst_grow |
amethyst_spread |
Whether budding amethyst blocks can spread. |
|
excellentclaims.rules.rule.amethyst_spread |
bamboo_grow |
Whether bamboo stalks can grow taller. |
|
excellentclaims.rules.rule.bamboo_grow |
cactus_grow |
Whether cacti can grow taller. |
|
excellentclaims.rules.rule.cactus_grow |
cave_vines_grow |
Whether cave vines (glow berries) can grow downwards. |
|
excellentclaims.rules.rule.cave_vines_grow |
coral_die |
Whether coral blocks and fans die when exposed to air. |
|
excellentclaims.rules.rule.coral_die |
crop_grow |
Whether crops (wheat, carrots, potatoes, etc.) can grow. |
|
excellentclaims.rules.rule.crop_grow |
end_crystal_block_damage |
Whether End Crystal explosions destroy blocks. |
|
excellentclaims.rules.rule.end_crystal_block_damage |
explosion_damage_blocks |
Whether general environmental explosions (e.g., bed/respawn anchor) destroy blocks. |
|
excellentclaims.rules.rule.explosion_damage_blocks |
farmland_dry |
Whether unhydrated farmland reverts into dirt blocks. |
|
excellentclaims.rules.rule.farmland_dry |
fire_burn_out |
Whether fire burns out and extinguishes over time naturally. |
|
excellentclaims.rules.rule.fire_burn_out |
fire_damage_blocks |
Whether fire actively burns and destroys flammable blocks. |
|
excellentclaims.rules.rule.fire_damage_blocks |
fire_spread |
Whether fire can spread to nearby flammable blocks. |
|
excellentclaims.rules.rule.fire_spread |
fireball_block_damage |
Whether fireball explosions (e.g., from Ghasts) destroy blocks. |
|
excellentclaims.rules.rule.fireball_block_damage |
grass_spread |
Whether grass blocks spread to adjacent dirt blocks. |
|
excellentclaims.rules.rule.grass_spread |
ice_form |
Whether water freezes into ice in cold biomes. |
|
excellentclaims.rules.rule.ice_form |
ice_melt |
Whether ice melts due to light sources or biome temperatures. |
|
excellentclaims.rules.rule.ice_melt |
kelp_grow |
Whether kelp plants can grow taller underwater. |
|
excellentclaims.rules.rule.kelp_grow |
lava_flow |
Whether lava blocks can spread and flow into the claim. |
|
excellentclaims.rules.rule.lava_flow |
leaves_decay |
Whether tree leaves decay when not connected to wood blocks. |
|
excellentclaims.rules.rule.leaves_decay |
mushroom_grow |
Whether mushrooms can grow into huge mushrooms. |
|
excellentclaims.rules.rule.mushroom_grow |
mycelium_spread |
Whether mycelium spreads to adjacent dirt blocks. |
|
excellentclaims.rules.rule.mycelium_spread |
snow_form |
Whether snow layers form on the ground during snowfall. |
|
excellentclaims.rules.rule.snow_form |
snow_melt |
Whether snow layers melt due to nearby light or heat sources. |
|
excellentclaims.rules.rule.snow_melt |
sugar_cane_grow |
Whether sugar cane can grow taller. |
|
excellentclaims.rules.rule.sugar_cane_grow |
tnt_block_damage |
Whether primed TNT explosions destroy blocks. |
|
excellentclaims.rules.rule.tnt_block_damage |
tree_grow |
Whether saplings can grow into trees. |
|
excellentclaims.rules.rule.tree_grow |
twisting_vines_grow |
Whether twisting vines (from the Nether) can grow upwards. |
|
excellentclaims.rules.rule.twisting_vines_grow |
vine_grow |
Whether standard vines can grow "inside" the block. |
|
excellentclaims.rules.rule.vine_grow |
vine_spread |
Whether standard vines can spread to adjacent blocks. |
|
excellentclaims.rules.rule.vine_spread |
water_flow |
Whether water blocks can spread and flow into the claim. |
|
excellentclaims.rules.rule.water_flow |
weeping_vines_grow |
Whether weeping vines (from the Nether) can grow downwards. |
|
excellentclaims.rules.rule.weeping_vines_grow |