Adds customizable player death messages with the possibility of slight randomization.
Messages Configuration
Messages are configured in the Messages section, which is divided into two sub-sections.
In the bottom-mostMessages section, you can add an unlimited number of messages. This way, when a player dies, a death message will be selected randomly.
You can use all PlaceholderAPI placeholders along with our internal ones:
%player_name% - Real player name.
%player_display_name% - Player custom name (or real name if none).
%player_prefix% - Player prefix (provided by your permissions plugin if present).
%player_suffix% - Player suffix (provided by your permissions plugin if present).
%player_world% - The name of the player's world.
Damage Type
This section contains messages triggered by player death from the game environment and other general factors, such as explosions or hunger.
You can view a list of all available "factors" (Damage Types) and their descriptions on the Minecraft Wiki. Please use them along with the minecraft: namespace to avoid any potential issues in the future.
Note that this also includes factors like player_attack, mob_attack, and others involving death from PvP/PvE. However, they will only be used if the Causing-Entity section does not contain messages for the specific type of mob/player that was the killer.
For these messages, the %source% and %item% placeholders are available, displaying the mob/killer's name and the weapon used (if any).
Damage-Type:
minecraft:fall:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> fell from a high spot.</gray>
minecraft:magic:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> killed by a deadly magic.</gray>
minecraft:freeze:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> frozen to death.</gray>
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> fell asleep in the snow.</gray>
minecraft:thorns:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> died when touching <lred>%source%</lred>.</gray>
minecraft:explosion:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> blowed up!</gray>
minecraft:lightning_bolt:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> was shot by a Lightning.</gray>
minecraft:player_attack:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%source%</lred> killed <lred>%player_display_name%</lred>.</gray>
minecraft:drown:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> drowned.</gray>
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> forgot how to swim.</gray>
minecraft:starve:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> forgot to eat.</gray>
minecraft:hot_floor:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> walked too long on Magma Blocks.</gray>
minecraft:cactus:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> tried to obtain some water from cactus.</gray>
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> died when accidiently touch a cactus.</gray>
minecraft:mob_attack:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> was slain by <lred>%source%</lred>.</gray>
minecraft:arrow:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> was shot by a <lred>%source%</lred>.</gray>
minecraft:lava:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> tried to swim in lava.</gray>
minecraft:cramming:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> trampled into the ground by a crowd.</gray>
minecraft:in_wall:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> was buried alive.</gray>
minecraft:dragon_breath:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> was incinerated by a Dragon Breath.</gray>
minecraft:sonic_boom:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred>''s eardrums were exploded.</gray>
minecraft:mob_projectile:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> was shot by a <lred>%source%</lred>.</gray>
minecraft:in_fire:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> burned to the ground.</gray>
minecraft:on_fire:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> burned to the ground.</gray>
minecraft:falling_anvil:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> was unable to hold an Anvil.</gray>
minecraft:fly_into_wall:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> exceeded the speed limit with elytras.</gray>
Causing Entity
This section contains messages triggered by player death as a result of PvE/PvP events from a specific type of mob or player, such as a zombie or skeleton.
You can view the list of all available entity types on the Minecraft Wiki in the Resource location column. Please use them along with the minecraft: namespace to avoid any potential issues in the future.
The %source% and %item% placeholders are available for all messages here, displaying the mob/killer's name and the weapon used (if any).
Note that if a message for a specific mob type is missing, a general message (if available) from the Damage-Type section will be used depending on the death factor (damage type).
Causing-Entity:
minecraft:ghast:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> was fireballed by a Ghast.</gray>
minecraft:tnt:
Messages:
- <gray>(<lred>☠</lred>) <lred>%player_display_name%</lred> lost his limbs due to TNT explosion!</gray>
minecraft:enderman:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> looked strange at Enderman.</gray>
minecraft:piglin:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> offered a very bad trade to Piglin.</gray>
minecraft:zombie_villager:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> tried to talk with Zombie Villager.</gray>
minecraft:wither:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> could not beat Wither.</gray>
minecraft:zombie:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred>''s brain was eaten by Zombie.</gray>
minecraft:creeper:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> could not run away from a Creeper in time.</gray>
minecraft:skeleton:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> was shot by a skeleton.</gray>
minecraft:drowned:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> was drowned by Drowned.</gray>
minecraft:blaze:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> could not reflect Blaze''s fireball.</gray>
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> catched a fireball with his head.</gray>
minecraft:bee:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> attempted to steal honey from Bees.</gray>
minecraft:cave_spider:
Messages:
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> was bited to death by a little spidee.</gray>
- <gray>(<lred>⚔</lred>) <lred>%player_display_name%</lred> climb down too deep in a cave with Spiders.</gray>